The Directorate: The Spy Who Killed A Saint

I worked as a Unity Developer at Madowl Games LTD for over 2 years. A lot of my time spent there was on The Directorate.

Here are some examples of work I did:
– Artificial Inteligence
– Boss fights
– Inventory Systems
– Camera Systems
– Optimisation
– Porting to Console
– Timeline events
– Procedural animation / Ragdolls

Check it out on Steam here:
Check out Madowl Games website here.

Gameplay
Cinematic